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35#ifndef constantfunction_h
36#define constantfunction_h
40#define _IFT_ConstantFunction_Name "constantfunction"
41#define _IFT_ConstantFunction_f "f(t)"
76 const char *
giveClassName()
const override {
return "ConstantFunction"; }
double evaluateAccelerationAtTime(double t) override
virtual ~ConstantFunction()
Destructor.
const char * giveInputRecordName() const override
ConstantFunction(int i, Domain *d)
double evaluateAtTime(double t) override
const char * giveClassName() const override
void evaluate(FloatArray &answer, const std ::map< std ::string, FunctionArgument > &valDict, GaussPoint *gp=nullptr, double param=0.) override
double evaluateVelocityAtTime(double t) override
double value
Value of receiver.
Function(int n, Domain *d)
#define _IFT_ConstantFunction_Name
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