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35#ifndef constantpressureload_h
36#define constantpressureload_h
42#define _IFT_ConstantPressureLoad_LoadOffset "loadoffset"
43#define _IFT_ConstantPressureLoad_Name "constantpressureload"
86 const char *
giveClassName()
const override {
return "ConstantPressureLoad"; }
const char * giveInputRecordName() const override
int giveApproxOrder() override
void initializeFrom(InputRecord &ir) override
void computeValues(FloatArray &answer, TimeStep *tStep, const FloatArray &coords, const IntArray &dofids, ValueModeType mode) override
void giveInputRecord(DynamicInputRecord &input) override
void updateLoad(const FloatArray &newValue)
bcGeomType giveBCGeoType() const override
ConstantPressureLoad(int i, Domain *d)
void computeNArray(FloatArray &answer, const FloatArray &coords) const override
const char * giveClassName() const override
void computeValueAt(FloatArray &answer, TimeStep *tStep, const FloatArray &coords, ValueModeType mode) override
FloatArray componentArray
Components of boundary condition.
SurfaceLoad(int i, Domain *d)
#define _IFT_ConstantPressureLoad_Name
bcGeomType
Type representing the geometric character of loading.
@ SurfaceLoadBGT
Distributed surface load.
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