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57LatticeStructuralMaterial :: hasMaterialModeCapability(MaterialMode mode)
const
62 return mode == _3dLattice || mode == _2dLattice || mode == _1dLattice;
66LatticeStructuralMaterial :: giveStiffnessMatrix(
FloatMatrix &answer,
67 MatResponseMode rMode,
78LatticeStructuralMaterial :: giveIPValue(
FloatArray &answer,
85 if ( type == IST_LatticeStress ) {
86 answer = status->giveLatticeStress();
88 }
else if ( type == IST_LatticeStrain ) {
89 answer = status->giveLatticeStrain();
92 return StructuralMaterial :: giveIPValue(answer, gp, type, atTime);
101 tempStrain [ 0 ] = strain;
110 return answer [ { 0, 1, 5 } ];
120LatticeStructuralMaterial :: give1dLatticeStiffnessMatrix(MatResponseMode mode,
GaussPoint *gp,
TimeStep *tStep)
const
129LatticeStructuralMaterial :: give2dLatticeStiffnessMatrix(MatResponseMode mode,
GaussPoint *gp,
TimeStep *tStep)
const
138LatticeStructuralMaterial :: give3dLatticeStiffnessMatrix(MatResponseMode mode,
GaussPoint *gp,
TimeStep *tStep)
const
virtual FloatMatrixF< 6, 6 > give3dLatticeStiffnessMatrix(MatResponseMode rMode, GaussPoint *gp, TimeStep *tStep) const
virtual FloatArrayF< 6 > giveLatticeStress3d(const FloatArrayF< 6 > &strain, GaussPoint *gp, TimeStep *tStep)
virtual MaterialStatus * giveStatus(GaussPoint *gp) const
StructuralMaterial(int n, Domain *d)
FloatArrayF< N > assemble(const FloatArrayF< M > &x, int const (&c)[M])
Assemble components into zero matrix.
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