41#define _IFT_LIBeam2dNL_Name "libeam2dNL"
void computeConstitutiveMatrixAt(FloatMatrix &answer, MatResponseMode rMode, GaussPoint *gp, TimeStep *tStep) override
void computeStressVector(FloatArray &answer, const FloatArray &strain, GaussPoint *gp, TimeStep *tStep) override
void computeConstitutiveMatrix_dPdF_At(FloatMatrix &answer, MatResponseMode rMode, GaussPoint *gp, TimeStep *tStep) override
void computeBmatrixAt(GaussPoint *gp, FloatMatrix &answer, int=1, int=ALL_STRAINS) override
void computeNmatrixAt(const FloatArray &iLocCoord, FloatMatrix &answer) override
void computeNLBMatrixAt(FloatMatrix &answer, GaussPoint *gp, int)
void computeInitialStressMatrix(FloatMatrix &answer, TimeStep *tStep) override
double computeEdgeVolumeAround(GaussPoint *, int) override
void giveDofManDofIDMask(int inode, IntArray &) const override
void computeGaussPoints() override
int computeGlobalCoordinates(FloatArray &answer, const FloatArray &lcoords) override
MaterialMode giveMaterialMode() override
void computeMassMatrix(FloatMatrix &answer, TimeStep *tStep) override
bool computeGtoLRotationMatrix(FloatMatrix &answer) override
void drawDeformedGeometry(oofegGraphicContext &gc, TimeStep *tStep, UnknownType) override
Interface * giveInterface(InterfaceType it) override
const char * giveClassName() const override
void drawRawGeometry(oofegGraphicContext &gc, TimeStep *tStep) override
double computeLength() override
void giveEdgeDofMapping(IntArray &answer, int) const override
int computeLoadGToLRotationMtrx(FloatMatrix &answer) override
void computeLumpedMassMatrix(FloatMatrix &answer, TimeStep *tStep) override
LIBeam2dNL(int n, Domain *d)
void initializeFrom(InputRecord &ir, int priority) override
int giveIPValue(FloatArray &answer, GaussPoint *gp, InternalStateType type, TimeStep *tStep) override
Element_Geometry_Type giveGeometryType() const override
int computeLoadLEToLRotationMatrix(FloatMatrix &, int, GaussPoint *) override
int computeNumberOfDofs() override
const char * giveInputRecordName() const override
void computeStrainVectorInLayer(FloatArray &answer, const FloatArray &masterGpStrain, GaussPoint *masterGp, GaussPoint *slaveGp, TimeStep *tStep) override
double computeVolumeAround(GaussPoint *gp) override
integrationDomain giveIntegrationDomain() const override
void computeBodyLoadVectorAt(FloatArray &answer, Load *load, TimeStep *tStep, ValueModeType mode) override
LayeredCrossSectionInterface()
NLStructuralElement(int n, Domain *d)
#define _IFT_LIBeam2dNL_Name
oofem::oofegGraphicContext gc[OOFEG_LAST_LAYER]