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40#define _IFT_LobattoIntegrationRule_Name "lobatto"
64 const char *
giveClassName()
const override {
return "LobattoIntegrationRule"; }
68 int getRequiredNumberOfIntegrationPoints(
integrationDomain dType,
int approxOrder)
override;
72 int SetUpPointsOnLine(
int nPoints, MaterialMode mode)
override;
73 int SetUpPointsOnSquare(
int nPoints, MaterialMode mode)
override;
74 int SetUpPointsOnCube(
int nPoints, MaterialMode mode)
override;
76 int SetUpPointsOnTriangle(
int nPoints, MaterialMode mode)
override;
IntegrationRule(int n, Element *e, int startIndx, int endIndx, bool dynamic)
LobattoIntegrationRule(int n, Element *e, int startIndx, int endIndx, bool dynamic)
void initializeFrom(InputRecord &ir) override
const char * giveClassName() const override
IntegrationRuleType giveIntegrationRuleType() const override
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