OOFEM 3.0
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quad1mindlinshell3d.h
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1/*
2 *
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9 *
10 *
11 * OOFEM : Object Oriented Finite Element Code
12 *
13 * Copyright (C) 1993 - 2025 Borek Patzak
14 *
15 *
16 *
17 * Czech Technical University, Faculty of Civil Engineering,
18 * Department of Structural Mechanics, 166 29 Prague, Czech Republic
19 *
20 * This library is free software; you can redistribute it and/or
21 * modify it under the terms of the GNU Lesser General Public
22 * License as published by the Free Software Foundation; either
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25 * This program is distributed in the hope that it will be useful,
26 * but WITHOUT ANY WARRANTY; without even the implied warranty of
27 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
28 * Lesser General Public License for more details.
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30 * You should have received a copy of the GNU Lesser General Public
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33 */
34
35#ifndef quad1mindlinshell3d_h
36#define quad1mindlinshell3d_h
37
41
43
44#define _IFT_Quad1MindlinShell3D_Name "quad1mindlinshell3d"
45#define _IFT_Quad1MindlinShell3D_ReducedIntegration "reducedintegration"
47
48namespace oofem {
49class FEI2dQuadLin;
50class ParamKey;
72{
73protected:
75 std::vector< FloatArray >lnodes;
80
82
87
89
90public:
91 Quad1MindlinShell3D(int n, Domain *d);
92
93 FEInterpolation *giveInterpolation() const override;
95
96 MaterialMode giveMaterialMode() override { return _3dShell; }
97 int testElementExtension(ElementExtension ext) override { return ( ( ext == Element_EdgeLoadSupport ) ? 1 : 0 ); }
98
99 void computeStiffnessMatrix(FloatMatrix &answer, MatResponseMode rMode, TimeStep *tStep) override;
100 void giveInternalForcesVector(FloatArray &answer, TimeStep *tStep, int useUpdatedGpRecord = 0) override;
101
102 // definition & identification
103 const char *giveInputRecordName() const override { return _IFT_Quad1MindlinShell3D_Name; }
104 const char *giveClassName() const override { return "Quad1MindlinShell3D"; }
105 void initializeFrom(InputRecord &ir, int priority) override;
106
107 int computeNumberOfDofs() override { return 24; }
108 int computeNumberOfGlobalDofs() override { return 24; }
109 void giveDofManDofIDMask(int inode, IntArray &) const override;
110 Element_Geometry_Type giveGeometryType() const override {return EGT_quad_1;}
111
112
113 void computeMidPlaneNormal(FloatArray &answer, const GaussPoint *gp) override;
114
115 double giveCharacteristicLength(const FloatArray &normalToCrackPlane) override;
116 double computeVolumeAround(GaussPoint *gp) override;
117
118 void computeLumpedMassMatrix(FloatMatrix &answer, TimeStep *tStep) override;
119 void computeMassMatrix(FloatMatrix &answer, TimeStep *tStep) override
120 { computeLumpedMassMatrix(answer, tStep); }
121
122 int giveIPValue(FloatArray &answer, GaussPoint *gp, InternalStateType type, TimeStep *tStep) override;
123
124 virtual void computeLCS();
125 bool computeGtoLRotationMatrix(FloatMatrix &answer) override;
126
128
130 void SPRNodalRecoveryMI_giveDofMansDeterminedByPatch(IntArray &answer, int pap) override;
133
134protected:
135 void computeGaussPoints() override;
136 void computeBodyLoadVectorAt(FloatArray &answer, Load *load, TimeStep *tStep, ValueModeType mode) override;
137 void computeBmatrixAt(GaussPoint *gp, FloatMatrix &answer, int = 1, int = ALL_STRAINS) override;
138
139 void computeStrainVector(FloatArray &answer, GaussPoint *gp, TimeStep *tStep) override;
140 void computeStressVector(FloatArray &answer, const FloatArray &strain, GaussPoint *gp, TimeStep *tStep) override;
141 void computeConstitutiveMatrixAt(FloatMatrix &answer, MatResponseMode rMode, GaussPoint *gp, TimeStep *tStep) override;
142
143 void giveEdgeDofMapping(IntArray &answer, int iEdge) const override;
144 double computeEdgeVolumeAround(GaussPoint *gp, int iEdge) override;
145 int computeLoadLEToLRotationMatrix(FloatMatrix &answer, int iEdge, GaussPoint *gp) override;
146 void computeVectorOfUnknowns(ValueModeType mode, TimeStep *tStep, FloatArray &shellUnknowns, FloatArray &drillUnknowns);
147 //virtual void computeSurfaceNMatrixAt(FloatMatrix &answer, GaussPoint *gp) { answer.clear(); }
148 //virtual void giveSurfaceDofMapping(IntArray &answer, int iSurf) const { answer.clear(); }
149 //virtual double computeSurfaceVolumeAround(GaussPoint *gp, int iSurf) { return 0.; }
150};
151} // end namespace oofem
152#endif // quad1mindlinshell3d_h
int numberOfGaussPoints
Definition element.h:175
Quad1MindlinShell3D(int n, Domain *d)
void computeBodyLoadVectorAt(FloatArray &answer, Load *load, TimeStep *tStep, ValueModeType mode) override
double computeEdgeVolumeAround(GaussPoint *gp, int iEdge) override
void computeVectorOfUnknowns(ValueModeType mode, TimeStep *tStep, FloatArray &shellUnknowns, FloatArray &drillUnknowns)
void initializeFrom(InputRecord &ir, int priority) override
int SPRNodalRecoveryMI_giveNumberOfIP() override
int giveIPValue(FloatArray &answer, GaussPoint *gp, InternalStateType type, TimeStep *tStep) override
void computeMidPlaneNormal(FloatArray &answer, const GaussPoint *gp) override
int computeLoadLEToLRotationMatrix(FloatMatrix &answer, int iEdge, GaussPoint *gp) override
void giveDofManDofIDMask(int inode, IntArray &) const override
Element_Geometry_Type giveGeometryType() const override
void computeLumpedMassMatrix(FloatMatrix &answer, TimeStep *tStep) override
int testElementExtension(ElementExtension ext) override
void giveInternalForcesVector(FloatArray &answer, TimeStep *tStep, int useUpdatedGpRecord=0) override
void computeMassMatrix(FloatMatrix &answer, TimeStep *tStep) override
void computeStrainVector(FloatArray &answer, GaussPoint *gp, TimeStep *tStep) override
SPRPatchType SPRNodalRecoveryMI_givePatchType() override
double giveCharacteristicLength(const FloatArray &normalToCrackPlane) override
static IntArray drillOrdering
Ordering for the drilling dofs (the out-of-plane rotations).
void SPRNodalRecoveryMI_giveSPRAssemblyPoints(IntArray &pap) override
const char * giveClassName() const override
void SPRNodalRecoveryMI_giveDofMansDeterminedByPatch(IntArray &answer, int pap) override
bool computeGtoLRotationMatrix(FloatMatrix &answer) override
static IntArray shellOrdering
Ordering for the normal shell stiffness (everything but the out-of-plane rotations).
Interface * giveInterface(InterfaceType it) override
const char * giveInputRecordName() const override
FEInterpolation * giveInterpolation() const override
double computeVolumeAround(GaussPoint *gp) override
void computeStressVector(FloatArray &answer, const FloatArray &strain, GaussPoint *gp, TimeStep *tStep) override
static ParamKey IPK_Quad1MindlinShell3D_reducedIntegration
void computeStiffnessMatrix(FloatMatrix &answer, MatResponseMode rMode, TimeStep *tStep) override
void giveEdgeDofMapping(IntArray &answer, int iEdge) const override
void computeBmatrixAt(GaussPoint *gp, FloatMatrix &answer, int=1, int=ALL_STRAINS) override
MaterialMode giveMaterialMode() override
std::vector< FloatArray > lnodes
Cached nodal coordinates in local c.s.,.
bool reducedIntegrationFlag
Flag controlling reduced (one - point) integration for shear.
FloatMatrix lcsMatrix
Cached coordinates in local c.s.,.
void computeConstitutiveMatrixAt(FloatMatrix &answer, MatResponseMode rMode, GaussPoint *gp, TimeStep *tStep) override
StructuralElement(int n, Domain *d)
ZZNodalRecoveryModelInterface(Element *element)
Constructor.
@ Element_EdgeLoadSupport
Element extension for edge loads.
#define _IFT_Quad1MindlinShell3D_Name
#define ALL_STRAINS

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