35#ifndef lattice3dboundary_h
36#define lattice3dboundary_h
42#define _IFT_Lattice3dBoundary_Name "lattice3dboundary"
43#define _IFT_Lattice3dBoundary_location "location"
84 const char *
giveClassName()
const override {
return "Lattice3dBoundary"; }
void drawDeformedGeometry(oofegGraphicContext &, TimeStep *tStep, UnknownType) override
int computeNumberOfDofs() override
int giveLocalCoordinateSystem(FloatMatrix &answer) override
static ParamKey IPK_Lattice3dBoundary_location
const IntArray giveLocation() override
double computeVolumeAround(GaussPoint *) override
void drawRawGeometry(oofegGraphicContext &, TimeStep *tStep) override
void computeStrainVector(FloatArray &answer, GaussPoint *gp, TimeStep *stepN) override
void postInitialize() override
Performs post initialization steps.
void recalculateCoordinates(int nodeNumber, FloatArray &coords) override
void drawRawCrossSections(oofegGraphicContext &, TimeStep *tStep)
void computeGeometryProperties() override
Element_Geometry_Type giveGeometryType() const override
void restoreContext(DataStream &stream, ContextMode mode) override
void giveDofManDofIDMask(int inode, IntArray &) const override
void computeStiffnessMatrix(FloatMatrix &answer, MatResponseMode rMode, TimeStep *tStep) override
Lattice3dBoundary(int n, Domain *)
void initializeFrom(InputRecord &ir, int priority) override
void giveSwitches(IntArray &answer, int location)
const char * giveClassName() const override
void giveInternalForcesVector(FloatArray &answer, TimeStep *, int useUpdatedGpRecord=0) override
void drawYourself(oofegGraphicContext &context, TimeStep *tStep) override
virtual ~Lattice3dBoundary()
void giveGPCoordinates(FloatArray &coords) override
bool computeGtoLRotationMatrix(FloatMatrix &) override
void computeBmatrixAt(GaussPoint *, FloatMatrix &, int=1, int=ALL_STRAINS) override
const char * giveInputRecordName() const override
void saveContext(DataStream &stream, ContextMode mode) override
Lattice3d(int n, Domain *)
FloatArray globalCentroid
#define _IFT_Lattice3dBoundary_Name